6/27/2014

D&D Fate Characters: Burn Them All


Today, I feel like making D&D Fate characters. Today’s theme seems to be attacking things with fire and high charisma.

Roland Flametongue
Hero Points: 3

ABILITY SCORES
  • Str +2
  • Dex +0
  • Con +2
  • Int +1
  • Wis +1
  • Cha +3
ASPECTS
  •  Class—World Weary Warlord
  • Trouble—Too Old for this Stuff
  • Race—Fire Breathing Dragonborn
FEATS
  • Because I Yell a Lot I get +2 when I use Charisma to Create an Advantage when Encourage/Bark Orders at My Allies.
  • Because I Breath Fire I get +2 when I use Charisma to Attack when Using My Breath Weapon.
  • Because I Have Natural Weapons I get +2 when I use Strength to Defend when Using My Claws to Parry.
DAMAGE
Stress
  • 1
  • 2
  • 3
Consequences
  • Mild (2)
  • Moderate (4)
  • Severe (6)

Serena the Sorcerer
Hero Points: 3

ABILITY SCORES
  • Str +0
  • Dex +2
  • Con +1
  • Int +2
  • Wis +1
  • Cha +3
ASPECTS
  • Class—Sorcerer on Her Mother’s Side
  • Trouble—So Many Irons in the Fire (Tends to Overcomplicate things)
  • Race—My Mother Came from an Exotic Foreign Land
FEATS
  • Because I Disguise Myself I get +2 when I use Charisma to Create an Advantage or Overcome an Obstacle when Using Magical Disguises.
  • Because I Fireball My Foes I get +2 when I use Charisma to Attack when Create Magical Balls of Fire.
  • One Feat to Be Determined Later.
DAMAGE
Stress
  • 1
  • 2
  • 3
Consequences
  • Mild (2)
  • Moderate (4)
  • Severe (6)

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