2/17/2011

Card Based Treasure

Here's another card based random table, much like the wilderness hex table I posted not too long ago.

Clubs ♣
2 to 5: Common armor.
6 to 9: Common weapon or ammunition.
Jack: Ornate scabbard, quiver or pouch.
Queen: Exotic armor.
King: Exotic weapon or one made of a special material (such a silver or cold iron).
Ace: A weapon or armor out of legends.

Diamonds ♦
2 to 5: Coinage.
6 to 9: Gems.
Jack: Strange foreign coinage.
Queen: Letter of Credit.
King: Religious relic.
Ace: Otherworldly gems or crystal.

Hearts ♥
2 to 5: Potions.
6 to 9: Scrolls.
Jack: Miscellaneous magic doodad.
Queen: Magical food or drink (often in the form of fruit or a pool).
King: Magic text, purely theoretical but valuable to scholar and collectors.
Ace: Magical text, lab notes which are incomplete or incoherent but could be sorted out with time and research.

Spades ♠
2 to 5: Food or water.
6 to 9: Essential tool (10 foot poll, rope, chisel, and the like).
Jack: Distinctive key.*
Queen: Exquisite tool.
King: Faded treasure map.
Ace: Journal, dairy or forgotten tome.

* This post from Playing D&D with Porn Stars has an interesting mechanic for random keys. The blog has some NSFW content.

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