Through the
beneficence of Cute Yet
Mysterious Animal Guide you have been gifted with a Transformation Trinket which
allows you to shift into a Magical
Alter Ego. You won't have long to learn to use your new powers, these
sorts of things are only dispensed when A Crisis Looms; something that can only be fought
with magic is threatening a world unaware that it is even in danger.
You may find your
foes include other empowered individuals that aren't so different from you.
These people are necessarily bad people, they might have reasons for doing what
they are doing. Luckily, Defeat
Means Friendship, though be careful because sometimes Redemption Equals Death as
well.
Most of your foes
will probably be minor foes that reflect some human failing in an completely
inhuman way. These creatures might feed of
people's negative emotions, encourage them, or both. You'll probably
encounter these creatures first wearing convincing human disguises that only
drop when confronted, revealing their true forms.
In battle you should
Call Your Attacks,
especially when you use your Finishing
Attack.
Stunts
Because No One Should Suffer, you get +2 when Quickly defending when a someone else is attacked.
Because You Never Fight Alone, once per game you can receive aid from a mysterious ally.
Because When You Have Magic Everything Looks Like a Nail,
you get +2 when Cleverly creating an advantage when using an
attack in a unconventional way.
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