Hello and Welcome to
the Night Town Citizen Enforcement Program (NTEP). As Night Town proper is
currently under a witch's Curse of Enteral
Twilight and subsequently becoming a Keyhole to Hell due to the town being denied the
demon-repelling properties of sunlight, the ability of our small police and
fire services fall short of the town's needs. That's where NTEP comes in, you
are trained to deal with crime and Unnatural Disasters that municipally employees are unable to
deal with themselves, and licensed by the town to do so legally.
While for some
reason some of your peers refuse to submit to town mandated six week training
course and invasive background checks. Remember to keep your NTEP Card on you at all times
to avoid expensive liability claims and indefinite detention, your Special Power doesn't make
you above the law.
Many people have a
special power (such a telekinesis, flight, herculean strength, and so forth)
and only one. Asking for more than would be rude, and also futile as we don't
know where the powers come from or why they only seem to appear in own city.
It's best not to think about it too long.
Since being granted
the same rights as our human residents, Night Town's resident demons, vampires,
and lycanthropes have become model citizens...for the most part. There is for
profit blood bank to service the town's growing vampire population, and a concrete-lined
hunting resort for lycanthropes that can not control their transformations.
Also, demons are allowed to claim Dual-Citizenship with the Underworld. Though the reverse maybe
not be true for the other side, so best not to going through the mysterious
key-shaped hole in the center of town that leads to the demon's home plane. You
may even be one of these groups, using your natural talents for the greater
good. It goes without saying that Witches Are Not Welcome and these accommodations for differently
talented citizens do not extend to them.
Crime is on the rise
in Night Town. The Night Town
Municipal Bank in particular is robbed at gunpoint at least once a week,
along with the Museum of
Cursed Artifacts, which was the town council's way of leaning into the
twilight curse, getting broken into on a monthly basis. In many cases,
criminals that steal from the museum end up dying in ironic ways, but it take
time to track them down and clean up the mess. Be sure to bring your collars in
alive, five successful convictions on your license and you get a $25 give
certificate for the Night Town
Municipal Gift Shop.
Stunts
Because Guns are Useless, you get +2 when Quickly defending when being fired on with firearms.
Because Offense is the Best Defense, you get +2 when Forcefully attacking when a foe that has already attacked an ally or bystander
this scene.
Because There is Always Another Way, you get +2 when Sneakily overcoming an obstacle when a foe monologues about the futility of the attempt.
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