The Catalogue is an index of Unexplained Objects. These
objects, seemingly at random, are aware of their surrounding and, given the
proper motivation, able to act. What the object does is often tied to its
function (such as a lighting causing spontaneous combustion) , but also its
circumstances (such as the same lighter only torching lawyers because it was
owned by a corrupt attorney who soured it against the profession). One might
think of these objects as Karmic
Rewards and Punishments.
As Procurement Agents for the
Catalogue, the PCs are tasked to tracking down these objects, investigating
them, and if need be, procuring them. As a privet enterprise, the Catalogue has
no legal authority to claim these objects and only so many funds to deal with
legal disputes, so getting the objects without entanglements is important.
To pay the bills,
the catalogue also sells and trades the more benign objects to Keep the Coffers full.
In addition, some
people are Born Different
with features that one might find in a fantasy novel or cheep science fiction
series such as pointed ears, oddly colored eyes, scaly skin, a tail, or a
combination of multiple traits. This Weirdness is Normal for most people, even though it can't be
traced to genetics or environment, and the traits variety enough to prevent
easy classification.
Stunts
Because Violence Only Breeds More Violence, you get +2
when cleverly creating advantage or overcoming
an obstacle when non-violently resisting
or avoiding a violent opponent.
Because Nature Loves a Clown, you get +2 when Flashily defending when making a fool hearty risk that really isn't necessary.
Because Every Agent is a Part Time Therapist, you get
+2 when Carefully creating an advantage
when analyzing a unexplained object.
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